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 Post subject: Protoss Zealot Statistics
PostPosted: Fri Oct 16, 2009 7:40 am 
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Joined: Fri May 15, 2009 7:51 pm
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Posts: 37
Highscores: 4
Gender: Male
Favorite Race: Protoss
Zealot
Assault Warrior

Image

Production

    Minerals: Image 100
    Supply: Image 2
    Build Time: Image 33

    Producer: Gateway
    Hotkey: Z


Statistics

    Hit Points: 100
    Shields: 60

    Armor: 1
    Type: Light
    Movement: Normal
    Modifiers: Biological


Armaments

    Psi Blades
    Damage: 8 (x2)
    Range: Melee
    Speed: Normal
    Targets: Ground


Abilities

    Charge
    Allows Zealots to charge and quickly rush nearby enemy units.
    Cooldown: 10 sec
    Range: 4


Upgrades

    Plasma Shields
    Increase the shield defense of all Protoss units.
    Minerals: Image 200 Image 275 Image 350
    Vespene: Image 200 Image 275 Image 350
    Time: Image 140 Image 170 Image 200

    Ground Weapons
    Increases attack damage of all Protoss ground units.
    Minerals: Image 100 Image 175 Image 250
    Vespene: Image 100 Image 175 Image 250
    Time: Image 140 Image 170 Image 200

    Ground Armor
    Increases the armor of all Protoss ground units.
    Minerals: Image 100 Image 175 Image 250
    Vespene: Image 100 Image 175 Image 250
    Time: Image 140 Image 170 Image 200

    Charge
    Allows all Zealots to use the Charge ability.
    Minerals: Image 200
    Vespene: Image 200
    Time: Image 140

Source: StarCraft 2 Armory


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Protoss Zealot Statistics

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 Post subject: Re: Protoss Zealot Statistics
PostPosted: Fri Oct 16, 2009 7:43 am 
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Just so people know, I'm going to be doing this for every unit. I'll be updating them all as I discover new information is available.

I will cease any constant checking for new information when the game is finally released. Afterwards, I will continue to check upon updates every patch and after every expansion.


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 Post subject: Re: Protoss Zealot Statistics
PostPosted: Mon Oct 19, 2009 6:23 pm 
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Joined: Thu Sep 06, 2007 4:29 am
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Posts: 580
Images: 2
Highscores: 5
Gender: Male
Favorite Race: random
looks like upgrade prices have been changed slightly compared to sc1

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